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This represents UE4/Main @ 14525125 + cherrypicked fixes #skipundocheck [CL 14551026 by Marc Audy in ue5-main branch]
27 lines
573 B
C++
27 lines
573 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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#define DIRECTLINK_MODULE_NAME TEXT("DirectLink")
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/**
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* #ue_directlink_doc: Module description
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*/
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class FDirectLinkModule : public IModuleInterface
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{
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public:
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static inline FDirectLinkModule& Get()
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{
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return FModuleManager::LoadModuleChecked<FDirectLinkModule>(DIRECTLINK_MODULE_NAME);
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}
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static inline bool IsAvailable()
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{
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return FModuleManager::Get().IsModuleLoaded(DIRECTLINK_MODULE_NAME);
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}
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};
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