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08b036dc978c1904bca0379eb643a0d1521fefee
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Mac
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Marc Audy a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
..
CocoaThread.cpp
Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
2020-01-15 09:39:21 -05:00
MacCriticalSection.cpp
Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
2020-01-15 09:39:21 -05:00
MacErrorOutputDevice.cpp
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
MacMallocZone.cpp
Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
2020-01-15 09:39:21 -05:00
MacPlatformFile.cpp
Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
2020-01-15 09:39:21 -05:00
MacPlatformMemory.cpp
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
2020-11-24 18:42:39 -04:00
MacPlatformMisc.cpp
Reduce log level of Mac platform GPU check.
2020-11-04 09:59:54 -04:00
MacPlatformOutputDevices.cpp
Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
2020-01-15 09:39:21 -05:00
MacPlatformProcess.cpp
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
2020-10-22 19:19:16 -04:00
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