Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderTool.h
Marc Audy a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00

12 lines
339 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
struct FHeaderParserNames
{
static const FName NAME_IsConversionRoot;
static const FName NAME_HideCategories;
static const FName NAME_ShowCategories;
static const FName NAME_SparseClassDataTypes;
static const FName NAME_AdvancedClassDisplay;
};