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UnrealEngineUWP
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08b036dc978c1904bca0379eb643a0d1521fefee
UnrealEngineUWP
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Engine
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Source
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Programs
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UnrealBuildTool
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Platform
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Windows
History
Ben Marsh
7047e080af
UBT: Rename IAction to IExternalAction, to distinguish it from actions which only exist within UBT.
...
#rb none #rnx [CL 14823490 by Ben Marsh in ue5-main branch]
2020-11-30 16:58:32 -04:00
..
MicrosoftPlatformSDK.cs
- Added support for finding Windows SDK on builders that don't have the SDK installed - but might have the SDK bits coming from AutoSDK location
2020-11-05 14:16:11 -04:00
PVSToolChain.cs
UBT: Rename IAction to IExternalAction, to distinguish it from actions which only exist within UBT.
2020-11-30 16:58:32 -04:00
UEBuildWindows.cs
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
2020-11-24 18:42:39 -04:00
VCCompileAction.cs
UBT: Rename IAction to IExternalAction, to distinguish it from actions which only exist within UBT.
2020-11-30 16:58:32 -04:00
VCEnvironment.cs
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
2020-09-01 14:07:48 -04:00
VCManifestGenerator.cs
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
2020-11-24 18:42:39 -04:00
VCPreludeCache.cs
UBT: Add utility class for caching MSVC predefined macros.
2020-11-23 14:13:08 -04:00
VCToolChain.cs
UBT: Rename IAction to IExternalAction, to distinguish it from actions which only exist within UBT.
2020-11-30 16:58:32 -04:00
WindowsExports.cs
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsProjectGenerator.cs
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00