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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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08b036dc978c1904bca0379eb643a0d1521fefee
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Turnkey/Commands
History
brian white d467a8f6d2 [Turnkey] Added null check when AllowedFlashDeviceTypes is unset (and null)
#rb Josh.Adams

[CL 14699848 by brian white in ue5-main branch]
2020-11-10 11:13:16 -04:00
..
Help.cs
Massive Turnkey refactor for simplicity for licensees:
2020-07-29 14:40:30 -04:00
InstallBuild.cs
- Updated some turnkey installations
2020-08-24 08:54:52 -04:00
InstallSdk.cs
[Turnkey] Added null check when AllowedFlashDeviceTypes is unset (and null)
2020-11-10 11:13:16 -04:00
ListPlatforms.cs
- Updated UEBuildPlatform[SDK] to look in DDPI.ini and not bother setting up SDKs for platforms that aren't enabled (no need to print out errors for missing platform SDKs for platforms that aren't valid, like consoles on Mac)
2020-10-09 13:20:15 -04:00
ListSdks.cs
Massive Turnkey refactor for simplicity for licensees:
2020-07-29 14:40:30 -04:00
ManageSettings.cs
- Fixed some turnkey ios profile sorting issues
2020-09-10 15:35:38 -04:00
Test.cs
- Kicking CIS
2020-05-19 18:05:15 -04:00
VerifySdk.cs
- Locally copied remote files are now remembered so won't be re-downloaded within one run of Turnkey (helps if updating multiple devkits with windows share sources)
2020-09-24 10:31:16 -04:00
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