Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_TimeStamp.h
Ben Marsh ad49792031 Fix some non-unity issues building LiveCodingConsole.
#rb none
#rnx
#jira

[CL 12394810 by Ben Marsh in 4.25 branch]
2020-03-24 18:51:49 -04:00

26 lines
604 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#pragma once
#include "LC_Platform.h"
namespace timeStamp
{
void Startup(void);
void Shutdown(void);
// Returns the current value of the high-resolution performance counter.
// This is not the same as actual CPU cycles.
uint64_t Get(void);
// Converts counts returned by Get() into seconds.
double ToSeconds(uint64_t count);
// Converts counts returned by Get() into milliseconds.
double ToMilliSeconds(uint64_t count);
// Converts counts returned by Get() into microseconds.
double ToMicroSeconds(uint64_t count);
}