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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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08b036dc978c1904bca0379eb643a0d1521fefee
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Public
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Lukas Hermanns 9e7053fd6c Fix Vulkan tessellation in DXC: use shader output slots to commuincate patch constant data in Hull shaders (Merged from CL 14680863).
#rb Rolando.Caloca, Will.Damon
#fyi Jonas.Meyer, Mihnea.Balta, Graham.Wihlidal
#rnx

[CL 14714790 by Lukas Hermanns in ue5-main branch]
2020-11-10 18:35:10 -04:00
..
CrossCompiler.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
CrossCompilerDefinitions.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
DXCWrapper.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
ShaderCompilerCommon.h
Fix Vulkan tessellation in DXC: use shader output slots to commuincate patch constant data in Hull shaders (Merged from CL 14680863).
2020-11-10 18:35:10 -04:00
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