Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Metasound.uplugin
Ethan Geller 2350082524 #jira UEAU-543
Extract registry-related metasound files to Metasound Frontend, and move our core node library to MetasoundCoreNodeLibrary.
#rb phil.popp
#fyi phil.popp, jimmy.smith

[CL 13957102 by Ethan Geller in ue5-main branch]
2020-07-28 13:58:29 -04:00

51 lines
980 B
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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "Metasound",
"Description" : "",
"Category" : "Audio",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : false,
"CanContainContent" : true,
"IsBetaVersion" : true,
"Installed" : false,
"Modules" :
[
{
"Name" : "MetasoundGraphCore",
"Type" : "Runtime",
"LoadingPhase" : "PreDefault"
},
{
"Name" : "MetasoundGenerator",
"Type" : "Runtime",
"LoadingPhase" : "Default"
},
{
"Name" : "MetasoundFrontend",
"Type" : "Runtime",
"LoadingPhase" : "Default"
},
{
"Name" : "MetasoundStandardNodes",
"Type" : "Runtime",
"LoadingPhase" : "Default"
},
{
"Name" : "MetasoundEngine",
"Type" : "Runtime",
"LoadingPhase" : "Default"
},
{
"Name": "MetasoundEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
},
]
}