Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseTools
Ryan Schmidt c0ba0d5235 ModelingMode: Add support for selection-focus and point-focus at Tool level.
- New UInteractiveToolCameraFocusAPI UInterface defines functions a Tool can implement to publish its ability to provide a focus-box and focus-point
- ModelingMode uses this API to customize behavior. Box-focus (f hotkey) will now always focus on Tool-provided focus-box if available. Point-focus (c hotkey) will focus on nearer of world-hit and Tool focus-point.
- Default implementations for PrimitiveComponentToolTarget in SingleSelectionTool and MultiSelectionTool
- Custom focus-box implementations for PolyEdit-derived and TriSelect-derived tools, to focus on active selection if available
- Custom focus-point implementations for MeshSurfacePointTool

#rnx
#jira none

[CL 16246252 by Ryan Schmidt in ue5-main branch]
2021-05-10 01:17:30 -04:00
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