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UnrealEngineUWP
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088da5f2929e923ac3e18ea94de020d5da8e90c3
UnrealEngineUWP
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Engine
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Source
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Runtime
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Core
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Public
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Async
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Arne Schober
0d22a0dd80
U5 - Always wake workers during busy waiting as we might tap out any moment after finishing a task dependency.
...
#preflight 60b896f64d507d0001dfd19e [CL 16549988 by Arne Schober in ue5-main branch]
2021-06-03 13:55:51 -04:00
..
Fundamental
U5 - Always wake workers during busy waiting as we might tap out any moment after finishing a task dependency.
2021-06-03 13:55:51 -04:00
Async.h
Merge from Release-Engine-Test @ 16487383 to UE5/Main
2021-05-27 13:40:37 -04:00
AsyncFileHandle.h
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
2020-11-24 18:42:39 -04:00
AsyncFileHandleNull.h
Editor Domain Prototype
2021-02-11 18:17:01 -04:00
AsyncResult.h
…
AsyncWork.h
Add per asset memory usage approximation during async compilation to offer more precise throttling when memory is scarce or we're processing huge assets
2021-04-15 05:30:38 -04:00
Future.h
…
IAsyncProgress.h
…
IAsyncTask.h
…
LocalWorkQueue.h
U5 - unified ycombinator that works on all platforms
2021-02-18 03:55:27 -04:00
MappedFileHandle.h
…
ParallelFor.h
AudioThread replaced by a pipe, with an ability to switch back to audio thread by conditional compilation (UE_AUDIO_THREAD_AS_PIPE)
2021-05-27 04:54:55 -04:00
TaskGraphInterfaces.h
AudioThread replaced by a pipe, with an ability to switch back to audio thread by conditional compilation (UE_AUDIO_THREAD_AS_PIPE)
2021-05-27 04:54:55 -04:00
TaskTrace.h
TaskTraces for the new TaskGraph API
2021-05-14 07:43:28 -04:00