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07c8bc3b5a74e5fb3aa347482fe72a135c4cf852
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
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Ray Tran 4e6a3f9ae3 This CL adds "bVisibleInRayTracing" flag to skeletal mesh sections and exposes it in the editor - fixes UE-105223 and partially addresses MH-4066
#jira UE-105223, MH-4066
#rb Juan.Canada, Josie.Yang, Alexis.Matte
#fyi jarl.ostensen, per.karefelt, James.Golding

[CL 17233677 by Ray Tran in ue5-main branch]
2021-08-19 10:09:01 -04:00
..
Private
This CL adds "bVisibleInRayTracing" flag to skeletal mesh sections and exposes it in the editor - fixes UE-105223 and partially addresses MH-4066
2021-08-19 10:09:01 -04:00
Public
ProxyLOD - Added support for providing instances transforms rather than having to build a gigantic FMeshDescription that include all instances
2021-03-31 10:52:22 -04:00
MeshMergeUtilities.Build.cs
Fix for module dependencies on Mac causing SkeletalMeshEditor load too early, causing a crash
2020-08-17 16:46:42 -04:00
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