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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0742e77d1d801dd5a9d9f5ab16997c5e64e89310
UnrealEngineUWP/Engine/Config/Android
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Wei Liu e26c2c3402 Add TAA pixel shader to utilize the hardward frame buffer compression on mobile devices.
#jira none

#rb Dmitriy.Dyomin, Guillaume.Abadie
#preflight 6333e3fec7791417aaedfc0a

[CL 22218688 by Wei Liu in ue5-main branch]
2022-09-28 02:27:58 -04:00
..
AndroidEngine.ini
Add TAA pixel shader to utilize the hardward frame buffer compression on mobile devices.
2022-09-28 02:27:58 -04:00
AndroidScalability.ini
Mobile: Use 3 shadow cascades on Epic shadow quality (Android, iOS)
2022-09-19 19:48:09 -04:00
BaseAndroidEngine.ini
Expansion of logic handling external auth types, allowing for specification via function parameters and default configuration per platform.
2021-12-16 18:21:45 -05:00
BaseAndroidGame.ini
…
DataDrivenPlatformInfo.ini
- Add Disable Preview Menu Option
2022-09-21 14:35:21 -04:00
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