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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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073ebeacac514129738b2d6da0fd974caeb4ba20
UnrealEngineUWP/Engine/Source/Programs/SymbolDebugger
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Jaroslaw Surowiec 073ebeacac CrashReport - Commented obsolete functionality
[CL 2633681 by Jaroslaw Surowiec in Main branch]
2015-07-27 06:20:31 -04:00
..
Private
CrashReport - Commented obsolete functionality
2015-07-27 06:20:31 -04:00
Public
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Resources/Windows
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SymbolDebugger.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SymbolDebugger.Target.cs
Deprecate bBuildAdditionalConsoleApplication from LinkEnvironment, and move it to UEBuildBinaryConfiguration instead - it's not actually used by anything that does linking; it's a higher level behavior. The default is now false, which mirrors the only use case we had for it (and removes a hack for checking UEBuildConfiguration.bBuildEditor).
2015-04-02 11:09:01 -04:00
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