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05d8fbeea38ff307aa052d94a0e673a472a9577f
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavMesh
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Aris Theophanidis 6d430aebf9 [Navigation] Addition of ARecastNavMesh::FindEdges() method to collect navmesh wall edges
#review @Mikko.Mononen
#rb Mikko.Mononen
#jira UE-106848

[CL 15518116 by Aris Theophanidis in ue5-main branch]
2021-02-24 14:46:29 -04:00
..
NavMeshBoundsVolume.cpp
…
NavMeshPath.cpp
…
NavMeshRenderingComponent.cpp
Merge Release-Engine-Staging to Main @ CL# 15151250
2021-01-21 16:22:06 -04:00
NavTestRenderingComponent.cpp
…
PImplRecastNavMesh.cpp
Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
2020-12-11 14:21:20 -04:00
RecastHelpers.cpp
…
RecastNavMesh.cpp
[Navigation] Addition of ARecastNavMesh::FindEdges() method to collect navmesh wall edges
2021-02-24 14:46:29 -04:00
RecastNavMeshDataChunk.cpp
[Navigation WP] Properly using the vertical bounds of the collected tiles as the NavigationDataChunkActor bounds
2020-11-03 10:20:13 -04:00
RecastNavMeshGenerator.cpp
Merge UE5/RES CL# 15462083 to UE5/Main
2021-02-18 18:13:28 -04:00
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