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05d8fbeea38ff307aa052d94a0e673a472a9577f
UnrealEngineUWP/Engine/Plugins/Runtime/Oculus
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Emil Persson 1589572dfd Fix name conflicts between DX11 and DX12 RHIs. In a monolith build both will be linked into the exe, so for functions with identical signatures the linker will simply pick one or the other, causing one RHI to call into the other RHI's functions.
#rb mihnea.balta, kenzo.terelst

[CL 15848978 by Emil Persson in ue5-main branch]
2021-03-29 05:09:18 -04:00
..
OculusAudio
- Remove support for 32-bit Android, still have support for Arm64 and X64. Next checkin will delete the libs
2021-01-12 16:59:21 -04:00
OculusOpenXR
Fix OculusOpenXR manifest to have correct application name. This fixes OpenXR app on Quest not opening as a VR application.
2021-03-11 21:31:21 -04:00
OculusVR
Fix name conflicts between DX11 and DX12 RHIs. In a monolith build both will be linked into the exe, so for functions with identical signatures the linker will simply pick one or the other, causing one RHI to call into the other RHI's functions.
2021-03-29 05:09:18 -04:00
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