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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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04d01d19f09ddcbee474f0fc2d594b00a7f2a382
UnrealEngineUWP/Engine/Source/Developer/iOS/MetalShaderFormat/Private
History
Marc Audy 4562acb429 Fix shadow variables
[CL 2507160 by Marc Audy in Main branch]
2015-04-09 15:23:52 -04:00
..
MetalBackend.cpp
UE4 - Metal - Fix texture arrays
2015-03-23 14:50:36 -04:00
MetalBackend.h
UE4 - hlslcc & Metal
2014-12-15 12:21:10 -05:00
MetalShaderCompiler.cpp
Ensure correct assignment of emulated (ES2) uniform buffer indices for UB's generated within BuildResourceTableMapping(). Typically arises when only sampler related parameters are encountered.
2015-03-18 08:03:21 -04:00
MetalShaderFormat.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MetalShaderFormat.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MetalUtils.cpp
Fix shadow variables
2015-04-09 15:23:52 -04:00
MetalUtils.h
UE4 - Metal - Fix UAV indices
2014-12-12 16:43:26 -05:00
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