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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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04d01d19f09ddcbee474f0fc2d594b00a7f2a382
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private
History
Marc Audy a509e739ad Fix shadow variables
[CL 2508945 by Marc Audy in Main branch]
2015-04-10 16:47:24 -04:00
..
Allocator2D.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Allocator2D.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
DisjointSet.h
TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
2015-03-28 06:38:28 -04:00
LayoutUV.cpp
TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
2015-03-28 06:38:28 -04:00
LayoutUV.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MeshUtilities.cpp
Fix shadow variables
2015-04-10 16:47:24 -04:00
MeshUtilitiesPrivate.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SkeletalMeshTools.cpp
Changes from PVS-Studio, these could introduce small behavior change.
2015-03-27 16:11:50 -04:00
SkeletalMeshTools.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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