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04d01d19f09ddcbee474f0fc2d594b00a7f2a382
UnrealEngineUWP/Engine/Source/Developer/AssetTools/Public
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Richard TalbotWatkin da67c07130 Fix issue where renamed assets were incorrectly absent from the "In Use By Level" filter in the Content Browser until toggling the filter on and off.
#jira UE-11567 - In Use By Level Filter disabled when renaming asset
#jira UE-11569 - Moving an asset In Use By Level is enabled will make it not visible in filter
#codereview Matt.Kuhlenschmidt

[CL 2508158 by Richard TalbotWatkin in Main branch]
2015-04-10 06:55:02 -04:00
..
AssetToolsModule.h
[INTEGRATE] Change 2418630 by Jamie.Dale@Pitbull_JDaleReleases on 2015/01/26 10:50:03
2015-01-26 20:21:39 -05:00
AssetTypeActions_Base.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
AssetTypeActions_CSVAssetBase.h
Data table improvements
2015-03-27 12:29:42 -04:00
ClassTypeActions_Base.h
[INTEGRATE] Change 2418630 by Jamie.Dale@Pitbull_JDaleReleases on 2015/01/26 10:50:03
2015-01-26 20:21:39 -05:00
IAssetTools.h
Fix issue where renamed assets were incorrectly absent from the "In Use By Level" filter in the Content Browser until toggling the filter on and off.
2015-04-10 06:55:02 -04:00
IAssetTypeActions.h
[INTEGRATE] Change 2416912 by Jamie.Dale@Pitbull_JDaleReleases on 2015/01/23 11:17:07
2015-01-26 19:57:37 -05:00
IClassTypeActions.h
[INTEGRATE] Change 2418630 by Jamie.Dale@Pitbull_JDaleReleases on 2015/01/26 10:50:03
2015-01-26 20:21:39 -05:00
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