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UnrealEngineUWP
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0306eb47e0715ece9317db02fbcbfbbe9e2df412
UnrealEngineUWP
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Engine
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Source
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Runtime
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MovieSceneCapture
History
elizabeth baumel
19b56493bd
Fix FFrameGrabber in d3d12. When using Movie Scene Capture (Legacy), the first few frames captured contained nothing or garbage. Added a GPU fence and had the call to MapStagingSurface to wait on it so the GPU would finish writing to the readback texture before being used to write images to the output folder.
...
#jira UE-189094 #rb mihnea.balta [CL 27146511 by elizabeth baumel in ue5-main branch]
2023-08-16 13:46:48 -04:00
..
Private
Fix FFrameGrabber in d3d12. When using Movie Scene Capture (Legacy), the first few frames captured contained nothing or garbage. Added a GPU fence and had the call to MapStagingSurface to wait on it so the GPU would finish writing to the readback texture before being used to write images to the output folder.
2023-08-16 13:46:48 -04:00
Public
[Engine]
2023-06-17 18:13:06 -04:00
MovieSceneCapture.Build.cs
Removed public module dependencies because they aren't used by the module making them public and they create circular dependency issues.
2023-06-01 17:53:45 -04:00