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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0306eb47e0715ece9317db02fbcbfbbe9e2df412
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework/Public/Components
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zach bethel 28be363548 Resubmitted render command pipe CL's: 27048554, 27048589, 27048615, 27049788, 27049950, 27050314, 27050334.
- Niagara dynamic data
 - Cable component
 - Skinned mesh

[CL 27076836 by zach bethel in ue5-main branch]
2023-08-14 13:39:43 -04:00
..
BaseDynamicMeshComponent.h
Change the default TangentsType for all new DynamicMeshComponent and expose TangentsType to the UI
2023-07-18 10:07:19 -04:00
BaseDynamicMeshSceneProxy.h
Resubmitted render command pipe CL's: 27048554, 27048589, 27048615, 27049788, 27049950, 27050314, 27050334.
2023-08-14 13:39:43 -04:00
DynamicMeshComponent.h
Change the default TangentsType for all new DynamicMeshComponent and expose TangentsType to the UI
2023-07-18 10:07:19 -04:00
MeshRenderDecomposition.h
[Engine]
2023-06-17 18:13:06 -04:00
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