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UnrealEngineUWP
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0306eb47e0715ece9317db02fbcbfbbe9e2df412
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Experimental
/
GeometryCollectionEngine
History
michael bao
21ad9ba0cc
per-particle collision profiles need to load correctly on the PT even when there are nullptr particles
...
#rb cedric.caillaud [CL 27204769 by michael bao in ue5-main branch]
2023-08-18 11:54:04 -04:00
..
Private
per-particle collision profiles need to load correctly on the PT even when there are nullptr particles
2023-08-18 11:54:04 -04:00
Public
geometry collections can now specify a collision profile per particle/level that loads the data collision profile
2023-08-16 22:53:58 -04:00
GeometryCollectionEngine.Build.cs
…