Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental/ChaosVisualDebugger
sergio gardeazabal 0dd18487c0 [ChaosVD] Added Remote Debugging Support
Now the tool is able to search and connect to live trace sessions either in a local machine or a remote machine. It also allows you to browse the local trace store for past recording not done to CVD specific directories.

- Added a new modal to allow browse sessions
- Added a way to hide or/and disable individual elements in the timeline widget
- Added simple Geometry Hashes cache in GeometryDataComponent, so we don't calculate the hash over an over during playback.
- Added a way to disable auto-stop when you reach the end of a recording
- Fixed issues where if the editor is ticking at a lower framerate, the target framerate in CVD is not respected.
- Added support to connect to live trace sessions
- Enabled Connect To session button, now that initial support for it is implemented

#rb benn.gallagher
#jira UE-181326

[CL 27179430 by sergio gardeazabal in ue5-main branch]
2023-08-17 14:10:01 -04:00
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