Files
UnrealEngineUWP/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h
ben marsh eebaeac2c4 Various fixes for using a non-default source code accessor in the editor.
* Fix incorrect path for tutorial dialog explaining how to install Visual Studio
* Tell the user that they need to restart when changing their source code accessor.
* On Windows, always check for the presence of Visual Studio 2017 or 2019 when determining whether the user can compile. This is distinct from whether the user has the chosen IDE available.

#rb none
#jira UE-69253

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4951506 in //UE4/Release-4.22/... via CL 4951508
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5026804 by ben marsh in Dev-VR branch]
2019-02-16 03:51:42 -05:00

1.9 KiB