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00efdf60976d957eafeb1949031c62b68ec92aec
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
History
joe pribele 9728870797 changed PackageHarvester and SavePackage to use TObjectPtr for future work on Lazy Load
https://p4-swarm.epicgames.net/reviews/25856160

#rb Francis.Hurteau

[CL 25877925 by joe pribele in ue5-main branch]
2023-06-08 14:33:34 -04:00
..
AssetRegistry
AssetRegistry and ExternalActors: Ignore ExternalActors that have a packagename that does not match their objectpath. These actors were created by an editor bug during saveas, and they can hide the true actors that have that objectpath.
2023-05-31 11:57:32 -04:00
Blueprint
Fixed typo.
2023-03-17 14:20:04 -04:00
Concepts
Added a CBaseStructureProvider concept for detecting if a type is supported by TBaseStructure.
2023-04-24 08:05:26 -04:00
Internationalization
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Misc
changed PackageHarvester and SavePackage to use TObjectPtr for future work on Lazy Load
2023-06-08 14:33:34 -04:00
Serialization
changed PackageHarvester and SavePackage to use TObjectPtr for future work on Lazy Load
2023-06-08 14:33:34 -04:00
Templates
[Core]
2023-06-08 02:30:27 -04:00
UObject
changed PackageHarvester and SavePackage to use TObjectPtr for future work on Lazy Load
2023-06-08 14:33:34 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
Added ArchiveUObjectFromStructuredArchive to CoreUObject SharedPCH.
2023-06-06 16:28:50 -04:00
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