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UnrealEngineUWP
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00a83add5fc4fa7976f83148752bc215319c3fca
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
SignalProcessing
/
Private
History
Marc Audy
11f5b21210
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
...
#rnx [CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
..
AlignedBlockBuffer.cpp
…
AllPassFilter.cpp
…
AllPassFractionalDelay.cpp
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Amp.cpp
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AudioFFT.cpp
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BitCrusher.cpp
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BlockCorrelator.cpp
Adding first classes on pitch detector. Basic FFT and ACF pitch detector.
2020-04-22 14:10:08 -04:00
BufferOnePoleLPF.cpp
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BufferVectorOperations.cpp
Add buffer vector ops for setting a vector to constant (other than 0'ing)
2020-04-06 17:13:33 -04:00
Chorus.cpp
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ConstantQ.cpp
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ConvolutionAlgorithm.cpp
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Delay.cpp
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DelayStereo.cpp
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
DynamicDelayAPF.cpp
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DynamicsProcessor.cpp
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EarlyReflectionsFast.cpp
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Envelope.cpp
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EnvelopeFollower.cpp
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EQ.cpp
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EventQuantizer.cpp
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
FeedbackDelayNetwork.cpp
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FFTAlgorithm.cpp
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FileEncoder.cpp
Fix HAL/PlatformFileManager.h non-portable casing CIS issues
2020-05-06 17:58:18 -04:00
Filter.cpp
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Flanger.cpp
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FloatArrayMath.cpp
Adding first classes on pitch detector. Basic FFT and ACF pitch detector.
2020-04-22 14:10:08 -04:00
FoldbackDistortion.cpp
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Granulator.cpp
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IAudioEncoder.cpp
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IntegerDelay.cpp
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InterpolatedOnePole.cpp
Clean-up InterpolatedOnePole & expose target value in param interpolator
2020-04-28 23:48:04 -04:00
LateReflectionsFast.cpp
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LFO.cpp
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LinearInterpFractionalDelay.cpp
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LongDelayAPF.cpp
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MelScale.cpp
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ModulationMatrix.cpp
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MultithreadedPatching.cpp
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Noise.cpp
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OggVorbisEncoder.cpp
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OpusEncoder.cpp
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Osc.cpp
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Phaser.cpp
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Reverb.cpp
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ReverbFast.cpp
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RingModulation.cpp
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SampleBufferReader.cpp
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SampleRateConverter.cpp
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SignalProcessingModule.cpp
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SinOsc.cpp
Adding ability for procedural audio to use a u-object generator class.
2020-04-23 01:02:01 -04:00
SpectrumAnalyzer.cpp
Adding autorange to SpectrumAnalyzer. Adding abilitiy to automatically control dynamic range of SoundSubmix being analyzed.
2020-04-13 13:56:37 -04:00
UniformPartitionConvolution.cpp
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UniformPartitionConvolution.h
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VectorFFT.cpp
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VectorFFT.h
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VoiceProcessing.cpp
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VolumeFader.cpp
Fix for sounds with a short fade-in not playing. (this fix doesn't regress sequencer).
2020-04-06 20:32:24 -04:00
WavEncoder.cpp
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WaveShaper.cpp
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WaveTableOsc.cpp
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