Files
UnrealEngineUWP/Engine/Source/Editor/EditorStyle/Private/EditorStyleSettingsCustomization.cpp
2020-05-26 10:06:20 -04:00

22 lines
641 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EditorStyleSettingsCustomization.h"
#include "DetailCategoryBuilder.h"
#include "Styling/StyleColors.h"
#include "DetailLayoutBuilder.h"
TSharedRef<IDetailCustomization> FEditorStyleSettingsCustomization::MakeInstance()
{
return MakeShared<FEditorStyleSettingsCustomization>();
}
void FEditorStyleSettingsCustomization::CustomizeDetails(IDetailLayoutBuilder& DetailLayout)
{
IDetailCategoryBuilder& ColorCategory = DetailLayout.EditCategory("Color");
TArray<UObject*> Objects = { &UStyleColorTable::Get() };
ColorCategory.AddExternalObjectProperty(Objects, "Colors");
}