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*Don't track modified bounds if they are outside of the interest range of Global Distance Field or Lumen *Change FBox to FRenderBounds (4 bytes less per box) *Try to keep PrimitiveModifiedBounds memory allocation based on the last frame's usage #rb Daniel.Wright #ROBOMERGE-SOURCE: CL 16697019 #ROBOMERGE-BOT: (v835-16672529) [CL 16697029 by krzysztof narkowicz in ue5-main branch]
47 KiB
47 KiB