Files
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities/MeshMergeUtilities.Build.cs
Michael Trepka fa17f965ad Fix for module dependencies on Mac causing SkeletalMeshEditor load too early, causing a crash
#jira UE-96645
#rb Lukas.Hermanns

[CL 14127179 by Michael Trepka in ue5-main branch]
2020-08-17 16:46:42 -04:00

1.6 KiB