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- ADynamicMeshActor type has a UDynamicMeshComponent subobject (similar to StaticMeshActor) - Add IPersistentDynamicMeshSource, a ToolTarget Interface for accessing a UDynamicMesh - Add UDynamicMeshComponentToolTarget, a UToolTarget implementing the above as well as various standard interfaces, to allow Tools to operate on an external DynamicMeshComponent - Update UE::ToolTarget:: helper functions that get/commit via DynamicMesh to handle IPersistentDynamicMeshSource directly, instead of going via existing MeshDescription/DynamicMesh interfaces. Add UE::ToolTarget::SetSourceObjectVisible() helper function. - Add support for creating DynamicMeshActors in UCreateMeshObjectTypeProperties and UEditorModelingObjectsCreationAPI - register UDynamicMeshComponentToolTargetFactory in ModelingToolsEditorMode - Rename existing internal ADynamicMeshActor to AOldDynamicMeshActor. Does not appear to be in use and will be removed in a future CL. #rb lonnie.li #rnx #jira none #preflight 60d0effc367e6700014c2e89 [CL 16735093 by Ryan Schmidt in ue5-main branch]