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#rb none #rnx #jira none #ROBOMERGE-SOURCE: CL 15751786 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v781-15675533) [CL 15754133 by ryan schmidt in ue5-main branch]
27 lines
855 B
C++
27 lines
855 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Selection/ToolSelectionUtil.h"
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#include "InteractiveTool.h"
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#include "InteractiveToolManager.h"
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#include "GameFramework/Actor.h"
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void ToolSelectionUtil::SetNewActorSelection(UInteractiveToolManager* ToolManager, AActor* Actor)
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{
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FSelectedOjectsChangeList NewSelection;
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NewSelection.ModificationType = ESelectedObjectsModificationType::Replace;
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NewSelection.Actors.Add(Actor);
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ToolManager->RequestSelectionChange(NewSelection);
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}
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void ToolSelectionUtil::SetNewActorSelection(UInteractiveToolManager* ToolManager, const TArray<AActor*>& Actors)
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{
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FSelectedOjectsChangeList NewSelection;
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NewSelection.ModificationType = ESelectedObjectsModificationType::Replace;
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for (AActor* Actor : Actors)
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{
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NewSelection.Actors.Add(Actor);
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}
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ToolManager->RequestSelectionChange(NewSelection);
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} |