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#lockdown Nick.Penwarden #rb none ========================== MAJOR FEATURES + CHANGES ========================== Change 3209340 on 2016/11/23 by Ben.Marsh Convert UE4 codebase to an "include what you use" model - where every header just includes the dependencies it needs, rather than every source file including large monolithic headers like Engine.h and UnrealEd.h. Measured full rebuild times around 2x faster using XGE on Windows, and improvements of 25% or more for incremental builds and full rebuilds on most other platforms. * Every header now includes everything it needs to compile. * There's a CoreMinimal.h header that gets you a set of ubiquitous types from Core (eg. FString, FName, TArray, FVector, etc...). Most headers now include this first. * There's a CoreTypes.h header that sets up primitive UE4 types and build macros (int32, PLATFORM_WIN64, etc...). All headers in Core include this first, as does CoreMinimal.h. * Every .cpp file includes its matching .h file first. * This helps validate that each header is including everything it needs to compile. * No engine code includes a monolithic header such as Engine.h or UnrealEd.h any more. * You will get a warning if you try to include one of these from the engine. They still exist for compatibility with game projects and do not produce warnings when included there. * There have only been minor changes to our internal games down to accommodate these changes. The intent is for this to be as seamless as possible. * No engine code explicitly includes a precompiled header any more. * We still use PCHs, but they're force-included on the compiler command line by UnrealBuildTool instead. This lets us tune what they contain without breaking any existing include dependencies. * PCHs are generated by a tool to get a statistical amount of coverage for the source files using it, and I've seeded the new shared PCHs to contain any header included by > 15% of source files. Tool used to generate this transform is at Engine\Source\Programs\IncludeTool. [CL 3209342 by Ben Marsh in Main branch]
672 lines
21 KiB
C++
672 lines
21 KiB
C++
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#include "SEventsTree.h"
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#include "SlateOptMacros.h"
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#include "Textures/SlateIcon.h"
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#include "Framework/Commands/UIAction.h"
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#include "Framework/MultiBox/MultiBoxBuilder.h"
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#include "Widgets/Input/SSearchBox.h"
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#define LOCTEXT_NAMESPACE "SEventsTree"
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FName SEventsTree::NAME_NameColumn = FName(*NSLOCTEXT("TaskGraph", "ColumnName", "Name").ToString());
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FName SEventsTree::NAME_DurationColumn = FName( *NSLOCTEXT("TaskGraph", "ColumnDuration", "Duration").ToString() );
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void SEventItem::Construct( const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView )
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{
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EventName = InArgs._EventName;
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EventDuration = InArgs._EventDuration;
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SMultiColumnTableRow< TSharedPtr< FVisualizerEvent > >::Construct( FSuperRowType::FArguments(), InOwnerTableView );
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}
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BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
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TSharedRef< SWidget > SEventItem::GenerateWidgetForColumn( const FName& ColumnName )
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{
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if( ColumnName == SEventsTree::NAME_NameColumn )
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{
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return
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SNew(SHorizontalBox)
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+SHorizontalBox::Slot()
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.AutoWidth()
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[
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SNew( SExpanderArrow, SharedThis(this) )
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]
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+SHorizontalBox::Slot()
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.AutoWidth()
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[
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SNew( STextBlock )
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.Text( FText::FromString(EventName) )
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];
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}
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else if( ColumnName == SEventsTree::NAME_DurationColumn )
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{
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return SNew( STextBlock )
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.Text( this, &SEventItem::GetDurationText );
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}
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else
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{
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return
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SNew( STextBlock )
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. Text(FText::Format( LOCTEXT("UnsupportedColumnFmt", "Unsupported Column: {0}"), FText::FromName(ColumnName) ) );
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}
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}
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END_SLATE_FUNCTION_BUILD_OPTIMIZATION
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
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void SEventsTree::Construct( const FArguments& InArgs )
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{
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DurationUnits = EVisualizerTimeUnits::Milliseconds;
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ViewMode = EVisualizerViewMode::Hierarchical;
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bSuppressSelectionChangedEvent = false;
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OnEventSelectionChangedDelegate = InArgs._OnEventSelectionChanged;
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ProfileData = InArgs._ProfileData.Get();
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// Duration column drop down menu
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const bool bInShouldCloseWindowAfterMenuSelection = true;
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FMenuBuilder MenuBuilder( bInShouldCloseWindowAfterMenuSelection, NULL );
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{
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FUIAction Action( FExecuteAction::CreateSP( this, &SEventsTree::SetDurationUnits, EVisualizerTimeUnits::Microseconds ),
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FCanExecuteAction(),
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FIsActionChecked::CreateSP( this, &SEventsTree::CheckDurationUnits, EVisualizerTimeUnits::Microseconds ) );
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MenuBuilder.AddMenuEntry( LOCTEXT("Microseconds", "Microseconds"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
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}
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{
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FUIAction Action( FExecuteAction::CreateSP( this, &SEventsTree::SetDurationUnits, EVisualizerTimeUnits::Milliseconds ),
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FCanExecuteAction(),
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FIsActionChecked::CreateSP( this, &SEventsTree::CheckDurationUnits, EVisualizerTimeUnits::Milliseconds ) );
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MenuBuilder.AddMenuEntry( LOCTEXT("Milliseconds", "Milliseconds"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
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}
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{
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FUIAction Action( FExecuteAction::CreateSP( this, &SEventsTree::SetDurationUnits, EVisualizerTimeUnits::Seconds ),
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FCanExecuteAction(),
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FIsActionChecked::CreateSP( this, &SEventsTree::CheckDurationUnits, EVisualizerTimeUnits::Seconds ) );
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MenuBuilder.AddMenuEntry( LOCTEXT("Seconds", "Seconds"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
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}
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// Name column drop down menu
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FMenuBuilder NameMenuBuilder( bInShouldCloseWindowAfterMenuSelection, NULL );
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{
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FUIAction Action( FExecuteAction::CreateSP( this, &SEventsTree::SetViewMode, EVisualizerViewMode::Hierarchical ),
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FCanExecuteAction(),
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FIsActionChecked::CreateSP( this, &SEventsTree::CheckViewMode, EVisualizerViewMode::Hierarchical ) );
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NameMenuBuilder.AddMenuEntry( LOCTEXT("Hierarchical", "Hierarchical"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
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}
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{
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FUIAction Action( FExecuteAction::CreateSP( this, &SEventsTree::SetViewMode, EVisualizerViewMode::Flat ),
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FCanExecuteAction(),
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FIsActionChecked::CreateSP( this, &SEventsTree::CheckViewMode, EVisualizerViewMode::Flat ) );
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NameMenuBuilder.AddMenuEntry( LOCTEXT("Flat", "Flat"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
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}
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{
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FUIAction Action( FExecuteAction::CreateSP( this, &SEventsTree::SetViewMode, EVisualizerViewMode::Coalesced ),
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FCanExecuteAction(),
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FIsActionChecked::CreateSP( this, &SEventsTree::CheckViewMode, EVisualizerViewMode::Coalesced ) );
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NameMenuBuilder.AddMenuEntry( LOCTEXT("Coalesced", "Coalesced"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
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}
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{
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FUIAction Action( FExecuteAction::CreateSP( this, &SEventsTree::SetViewMode, EVisualizerViewMode::FlatCoalesced ),
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FCanExecuteAction(),
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FIsActionChecked::CreateSP( this, &SEventsTree::CheckViewMode, EVisualizerViewMode::FlatCoalesced ) );
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NameMenuBuilder.AddMenuEntry( LOCTEXT("FlatCoalesced", "Flat Coalesced"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
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}
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this->ChildSlot
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[
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SNew( SVerticalBox )
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+SVerticalBox::Slot().AutoHeight().Padding( 1.0f, 0.0f, 1.0f, 2.0f )
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[
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SNew( SSearchBox )
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.ToolTipText( NSLOCTEXT("TaskGraph", "FilterSearchHint", "Type here to search events.") )
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.OnTextChanged( this, &SEventsTree::OnFilterTextChanged )
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.OnTextCommitted( this, &SEventsTree::OnFilterTextCommitted )
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]
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+SVerticalBox::Slot().Padding( 2 ).FillHeight( 1 ).VAlign( VAlign_Fill )
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[
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SNew( SHorizontalBox )
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+SHorizontalBox::Slot().Padding( 2 ).FillWidth( 1 ).HAlign( HAlign_Fill )
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[
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// List of all events for the selected thread
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SAssignNew( EventsListView, STreeView< TSharedPtr< FVisualizerEvent > > )
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// List view items are this tall
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.ItemHeight( 12 )
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// Tell the list view where to get its source data
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.TreeItemsSource( &SelectedEventsView )
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// When the list view needs to generate a widget for some data item, use this method
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.OnGenerateRow( this, &SEventsTree::OnGenerateWidgetForEventsList )
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// Given some DataItem, this is how we find out if it has any children and what they are.
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.OnGetChildren( this, &SEventsTree::OnGetChildrenForEventsList )
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// Selection mode
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.SelectionMode( ESelectionMode::Single )
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// Selection callback
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.OnSelectionChanged( this, &SEventsTree::OnEventSelectionChanged )
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.HeaderRow
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(
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SNew( SHeaderRow )
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+ SHeaderRow::Column( NAME_NameColumn )
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.DefaultLabel( NSLOCTEXT("TaskGraph", "ColumnName", "Name") )
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.SortMode( TAttribute< EColumnSortMode::Type >::Create( TAttribute< EColumnSortMode::Type >::FGetter::CreateSP( this, &SEventsTree::GetColumnSortMode, NAME_NameColumn ) ) )
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.OnSort( FOnSortModeChanged::CreateSP( this, &SEventsTree::OnColumnSortModeChanged ) )
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.FillWidth( 1.0f )
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.MenuContent()
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[
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NameMenuBuilder.MakeWidget()
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]
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+ SHeaderRow::Column( NAME_DurationColumn )
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.DefaultLabel( this, &SEventsTree::GetDurationColumnTitle )
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.SortMode( TAttribute< EColumnSortMode::Type >::Create( TAttribute< EColumnSortMode::Type >::FGetter::CreateSP( this, &SEventsTree::GetColumnSortMode, NAME_DurationColumn ) ) )
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.OnSort( FOnSortModeChanged::CreateSP( this, &SEventsTree::OnColumnSortModeChanged ) )
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.FixedWidth( 128.0f )
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.MenuContent()
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[
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MenuBuilder.MakeWidget()
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]
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)
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]
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]
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];
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}
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END_SLATE_FUNCTION_BUILD_OPTIMIZATION
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EColumnSortMode::Type SEventsTree::GetColumnSortMode( const FName ColumnId )
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{
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if ( SortByColumn != ColumnId )
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{
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return EColumnSortMode::None;
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}
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return SortMode;
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}
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FText SEventsTree::GetDurationColumnTitle() const
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{
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static const FText Units[] = { NSLOCTEXT("TaskGraph", "microseconds", "microseconds"), NSLOCTEXT("TaskGraph", "milliseconds", "ms"), NSLOCTEXT("TaskGraph", "seconds", "s") };
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return FText::Format( NSLOCTEXT("TaskGraph", "ColumnDurationValue", "Duration ({0})"), Units[ DurationUnits ] );
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}
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void ClearEventsSelection( TArray< TSharedPtr< FVisualizerEvent > >& Events )
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{
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for( int32 Index = 0; Index < Events.Num(); ++Index )
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{
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TSharedPtr< FVisualizerEvent > CurrentEvent = Events[ Index ];
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CurrentEvent->IsSelected = false;
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// Clear recursively
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if( CurrentEvent->Children.Num() )
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{
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ClearEventsSelection( CurrentEvent->Children );
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}
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}
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}
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void SEventsTree::OnEventSelectionChanged( TSharedPtr< FVisualizerEvent > Selection, ESelectInfo::Type /*SelectInfo*/ )
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{
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if( Selection.IsValid() )
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{
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ClearEventsSelection( SelectedEventsView );
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Selection->IsSelected = true;
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// Mirror the selection in the source events list
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TSharedPtr< FVisualizerEvent > MappedSelection = ViewToEventsMap.FindChecked( Selection );
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MappedSelection->IsSelected = true;
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if( !bSuppressSelectionChangedEvent )
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{
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OnEventSelectionChangedDelegate.ExecuteIfBound( MappedSelection );
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}
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}
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else if( !bSuppressSelectionChangedEvent )
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{
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OnEventSelectionChangedDelegate.ExecuteIfBound( Selection );
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}
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}
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TSharedRef< ITableRow > SEventsTree::OnGenerateWidgetForEventsList( TSharedPtr< FVisualizerEvent > InItem, const TSharedRef<STableViewBase>& OwnerTable )
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{
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return SNew( SEventItem, OwnerTable )
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.EventName( InItem->EventName )
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.EventDuration( this, &SEventsTree::GetEventDuration, InItem->DurationMs );
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}
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double SEventsTree::GetEventDuration( double InDurationMs ) const
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{
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switch( DurationUnits )
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{
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case EVisualizerTimeUnits::Microseconds:
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return InDurationMs * 1000.0;
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case EVisualizerTimeUnits::Milliseconds:
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return InDurationMs;
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case EVisualizerTimeUnits::Seconds:
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return InDurationMs * 0.001;
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}
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return InDurationMs;
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}
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void SEventsTree::SetDurationUnits( EVisualizerTimeUnits::Type InUnits )
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{
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DurationUnits = InUnits;
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EventsListView->RequestTreeRefresh();
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}
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void SEventsTree::SetViewMode( EVisualizerViewMode::Type InMode )
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{
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ViewMode = InMode;
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CreateSelectedEventsView();
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SortEventsList();
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EventsListView->RequestTreeRefresh();
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}
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void SEventsTree::OnGetChildrenForEventsList( TSharedPtr<FVisualizerEvent> InItem, TArray<TSharedPtr<FVisualizerEvent> >& OutChildren )
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{
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OutChildren = InItem->Children;
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}
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void SEventsTree::OnColumnSortModeChanged( const EColumnSortPriority::Type SortPriority, const FName& ColumnId, const EColumnSortMode::Type InSortMode )
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{
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SortByColumn = ColumnId;
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SortMode = InSortMode;
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SortEventsList();
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}
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void SEventsTree::SortEventsList( TArray< TSharedPtr< FVisualizerEvent > >& Events )
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{
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// Sort taking the current settings into account
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if( SortByColumn == NAME_NameColumn )
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{
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if( SortMode == EColumnSortMode::Ascending )
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{
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struct FCompareEventsByName
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{
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FORCEINLINE bool operator()( const TSharedPtr<FVisualizerEvent> A, const TSharedPtr<FVisualizerEvent> B ) const { return A->EventName < B->EventName; }
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};
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Events.Sort( FCompareEventsByName() );
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}
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else if( SortMode == EColumnSortMode::Descending )
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{
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struct FCompareEventsByNameDescending
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{
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FORCEINLINE bool operator()( const TSharedPtr<FVisualizerEvent> A, const TSharedPtr<FVisualizerEvent> B ) const { return B->EventName < A->EventName; }
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};
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Events.Sort( FCompareEventsByNameDescending() );
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}
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}
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else if( SortByColumn == NAME_DurationColumn )
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{
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if( SortMode == EColumnSortMode::Ascending )
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{
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struct FCompareEventsByDuration
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{
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FORCEINLINE bool operator()( const TSharedPtr<FVisualizerEvent> A, const TSharedPtr<FVisualizerEvent> B ) const { return A->DurationMs < B->DurationMs; }
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};
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Events.Sort( FCompareEventsByDuration() );
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}
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else if( SortMode == EColumnSortMode::Descending )
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{
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struct FCompareEventsByDurationDescending
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{
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FORCEINLINE bool operator()( const TSharedPtr<FVisualizerEvent> A, const TSharedPtr<FVisualizerEvent> B ) const { return B->DurationMs < A->DurationMs; }
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};
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Events.Sort( FCompareEventsByDurationDescending() );
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}
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}
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// Sort recursively
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for( int32 Index = 0; Index < Events.Num(); Index++ )
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{
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if( Events[ Index ]->Children.Num() )
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{
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SortEventsList( Events[ Index ]->Children );
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}
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}
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}
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void SEventsTree::SortEventsList( void )
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{
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SortEventsList( SelectedEventsView );
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EventsListView->RequestTreeRefresh();
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RestoreEventSelection( SelectedEventsView );
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}
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bool SEventsTree::RestoreEventSelection( TArray< TSharedPtr< FVisualizerEvent > >& Events )
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{
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// Search for the selected event
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for( int32 Index = 0; Index < Events.Num(); ++Index )
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{
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if( Events[ Index ]->IsSelected )
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{
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// Select it in the tree view widget
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EventsListView->ClearSelection();
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EventsListView->RequestTreeRefresh();
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EventsListView->SetSelection( Events[ Index ] );
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EventsListView->RequestScrollIntoView( Events[ Index ] );
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return true;
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}
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// Search recursively
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if( RestoreEventSelection( Events[ Index ]->Children ) )
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{
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return true;
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}
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}
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return false;
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}
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void SEventsTree::HandleBarGraphSelectionChanged( TSharedPtr< FVisualizerEvent > Selection )
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{
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if ( Selection.IsValid() )
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{
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for( int32 EventIndex = 0; EventIndex < SelectedEvents.Num(); EventIndex++ )
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{
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TSharedPtr<FVisualizerEvent> Event = SelectedEvents[ EventIndex ];
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if( Selection->EventName == Event->EventName )
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{
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HandleBarEventSelectionChanged( SelectedThread->Category, Event );
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break;
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}
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}
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}
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}
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void SEventsTree::HandleBarGraphExpansionChanged( TSharedPtr< FVisualizerEvent > Selection )
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{
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if ( Selection.IsValid() )
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{
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// We don't want to trigger selection changed event when the selection change is actually coming from the bar graph
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bSuppressSelectionChangedEvent = true;
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SelectedThread = Selection;
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SelectedEvents = Selection.Get()->Children;
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CreateSelectedEventsView();
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SortEventsList();
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bSuppressSelectionChangedEvent = false;
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}
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}
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void SEventsTree::HandleBarEventSelectionChanged( int32 Thread, TSharedPtr<FVisualizerEvent> Selection )
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{
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const TSharedPtr< FVisualizerEvent >* MappedViewSelection = ViewToEventsMap.FindKey( Selection );
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if( MappedViewSelection )
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{
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TSharedPtr< FVisualizerEvent > ViewSelection = *MappedViewSelection;
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// Clear the current selection
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EventsListView->ClearSelection();
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EventsListView->RequestTreeRefresh();
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// Expand all parents so that it's visible
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for( TSharedPtr< FVisualizerEvent > ParentEvent = ViewSelection->ParentEvent; ParentEvent.IsValid(); ParentEvent = ParentEvent->ParentEvent )
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{
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EventsListView->SetItemExpansion( ParentEvent, true );
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}
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EventsListView->SetSelection( ViewSelection );
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EventsListView->RequestScrollIntoView( ViewSelection );
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}
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else
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{
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EventsListView->ClearSelection();
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}
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}
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FString SEventsTree::GetTabTitle() const
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{
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if ( SelectedThread.IsValid() )
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{
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return SelectedThread->EventName;
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}
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else
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{
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return NSLOCTEXT("TaskGraph", "EventsVisualizerName", "Empty Events List").ToString();
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}
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}
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int32 SEventsTree::CountEvents( TArray< TSharedPtr< FVisualizerEvent > >& Events )
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{
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int32 Count = Events.Num();
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for( int32 Index = 0; Index < Events.Num(); Index++ )
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{
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Count += CountEvents( Events[ Index ]->Children );
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}
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return Count;
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}
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void SEventsTree::CreateSelectedEventsView()
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{
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const int32 EventsCount = CountEvents( SelectedEvents );
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ViewToEventsMap.Empty( EventsCount );
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SelectedEventsView.Empty( SelectedEvents.Num() );
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// Create the selected events copy based on the current view mode
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if( ViewMode == EVisualizerViewMode::Hierarchical )
|
|
{
|
|
SelectedEventsView.Empty( SelectedEvents.Num() );
|
|
|
|
for( int32 Index = 0; Index < SelectedEvents.Num(); Index++ )
|
|
{
|
|
if( FilterEvent( SelectedEvents[ Index ] ) )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > EventCopy( CreateSelectedEventsViewRecursively( SelectedEvents[ Index ] ) );
|
|
if( EventCopy.IsValid() )
|
|
{
|
|
SelectedEventsView.Add( EventCopy );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if( ViewMode == EVisualizerViewMode::Flat )
|
|
{
|
|
SelectedEventsView.Empty( EventsCount );
|
|
|
|
for( int32 Index = 0; Index < SelectedEvents.Num(); Index++ )
|
|
{
|
|
CreateSelectedEventsViewRecursivelyAndFlatten( SelectedEvents[ Index ] );
|
|
}
|
|
}
|
|
else if( ViewMode == EVisualizerViewMode::Coalesced )
|
|
{
|
|
SelectedEventsView.Empty( SelectedEvents.Num() );
|
|
CreateSelectedEventsViewRecursivelyCoalesced( SelectedEvents, SelectedEventsView, TSharedPtr< FVisualizerEvent >() );
|
|
}
|
|
else if( ViewMode == EVisualizerViewMode::FlatCoalesced )
|
|
{
|
|
SelectedEventsView.Empty( EventsCount );
|
|
CreateSelectedEventsViewRecursivelyFlatCoalesced( SelectedEvents );
|
|
}
|
|
}
|
|
|
|
TSharedPtr< FVisualizerEvent > SEventsTree::CreateSelectedEventsViewRecursively( TSharedPtr< FVisualizerEvent > SourceEvent )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > EventCopy( new FVisualizerEvent( *SourceEvent ) );
|
|
|
|
EventCopy->Children.Empty( SourceEvent->Children.Num() );
|
|
for( int32 ChildIndex = 0; ChildIndex < SourceEvent->Children.Num(); ChildIndex++ )
|
|
{
|
|
if( FilterEvent( SourceEvent->Children[ ChildIndex ] ) )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > ChildCopy = CreateSelectedEventsViewRecursively( SourceEvent->Children[ ChildIndex ] );
|
|
if( ChildCopy.IsValid() )
|
|
{
|
|
ChildCopy->ParentEvent = EventCopy;
|
|
EventCopy->Children.Add( ChildCopy );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add this event because it's a leaf or has valid children
|
|
if( EventCopy->Children.Num() > 0 || SourceEvent->Children.Num() == 0 )
|
|
{
|
|
ViewToEventsMap.Add( EventCopy, SourceEvent );
|
|
}
|
|
else
|
|
{
|
|
EventCopy.Reset();
|
|
}
|
|
|
|
return EventCopy;
|
|
}
|
|
|
|
void SEventsTree::CreateSelectedEventsViewRecursivelyAndFlatten( TSharedPtr< FVisualizerEvent > SourceEvent )
|
|
{
|
|
// Collect only children and store them directly into SelectedEventsView
|
|
if ( FilterEvent( SourceEvent ) && SourceEvent->Children.Num() == 0 )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > EventCopy( new FVisualizerEvent( *SourceEvent ) );
|
|
EventCopy->ParentEvent.Reset();
|
|
ViewToEventsMap.Add( EventCopy, SourceEvent );
|
|
SelectedEventsView.Add( EventCopy );
|
|
}
|
|
|
|
for( int32 ChildIndex = 0; ChildIndex < SourceEvent->Children.Num(); ChildIndex++ )
|
|
{
|
|
CreateSelectedEventsViewRecursivelyAndFlatten( SourceEvent->Children[ ChildIndex ] );
|
|
}
|
|
}
|
|
|
|
void SEventsTree::CreateSelectedEventsViewRecursivelyCoalesced( TArray< TSharedPtr< FVisualizerEvent > >& SourceEvents, TArray< TSharedPtr< FVisualizerEvent > >& CopiedEvents, TSharedPtr< FVisualizerEvent > InParent )
|
|
{
|
|
for( int32 SourceIndex = 0; SourceIndex < SourceEvents.Num(); SourceIndex++ )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > SourceEvent = SourceEvents[ SourceIndex ];
|
|
if( FilterEvent( SourceEvent ) )
|
|
{
|
|
if( SourceEvent->Children.Num() == 0 )
|
|
{
|
|
// Check if a child with the same name has already been added to the copied event
|
|
bool bEventExists = false;
|
|
for( int32 CopiedEventIndex = 0; CopiedEventIndex < CopiedEvents.Num(); CopiedEventIndex++ )
|
|
{
|
|
if( CopiedEvents[ CopiedEventIndex ]->EventName == SourceEvent->EventName )
|
|
{
|
|
bEventExists = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( !bEventExists )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > EventCopy( new FVisualizerEvent( *SourceEvent ) );
|
|
EventCopy->ParentEvent = InParent;
|
|
|
|
ViewToEventsMap.Add( EventCopy, SourceEvent );
|
|
CopiedEvents.Add( EventCopy );
|
|
|
|
// Find other children with the same name and add their time to the copied one
|
|
for( int32 OtherIndex = SourceIndex + 1; OtherIndex < SourceEvents.Num(); OtherIndex++ )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > OtherEvent = SourceEvents[ OtherIndex ];
|
|
if( OtherEvent->Children.Num() == 0 && OtherEvent->EventName == SourceEvent->EventName )
|
|
{
|
|
EventCopy->DurationMs += OtherEvent->DurationMs;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TSharedPtr< FVisualizerEvent > EventCopy( new FVisualizerEvent( *SourceEvent ) );
|
|
EventCopy->Children.Empty( SourceEvent->Children.Num() );
|
|
EventCopy->ParentEvent = InParent;
|
|
|
|
CreateSelectedEventsViewRecursivelyCoalesced( SourceEvent->Children, EventCopy->Children, EventCopy );
|
|
|
|
// Only add this event if its children haven't been filtered
|
|
if( EventCopy->Children.Num() )
|
|
{
|
|
ViewToEventsMap.Add( EventCopy, SourceEvent );
|
|
CopiedEvents.Add( EventCopy );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SEventsTree::CreateSelectedEventsViewRecursivelyFlatCoalesced( TArray< TSharedPtr< FVisualizerEvent > >& SourceEvents )
|
|
{
|
|
for( int32 SourceIndex = 0; SourceIndex < SourceEvents.Num(); SourceIndex++ )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > SourceEvent = SourceEvents[ SourceIndex ];
|
|
if( FilterEvent( SourceEvent ) )
|
|
{
|
|
if( SourceEvent->Children.Num() == 0 )
|
|
{
|
|
// Check if a child with the same name has already been added to the copied event
|
|
bool bEventExists = false;
|
|
for( int32 CopiedEventIndex = 0; CopiedEventIndex < SelectedEventsView.Num(); CopiedEventIndex++ )
|
|
{
|
|
if( SelectedEventsView[ CopiedEventIndex ]->EventName == SourceEvent->EventName )
|
|
{
|
|
bEventExists = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( !bEventExists )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > EventCopy( new FVisualizerEvent( *SourceEvent ) );
|
|
EventCopy->ParentEvent.Reset();
|
|
|
|
ViewToEventsMap.Add( EventCopy, SourceEvent );
|
|
SelectedEventsView.Add( EventCopy );
|
|
|
|
// Find other children with the same name and add their time to the copied one
|
|
for( int32 OtherIndex = SourceIndex + 1; OtherIndex < SourceEvents.Num(); OtherIndex++ )
|
|
{
|
|
TSharedPtr< FVisualizerEvent > OtherEvent = SourceEvents[ OtherIndex ];
|
|
if( OtherEvent->Children.Num() == 0 && OtherEvent->EventName == SourceEvent->EventName )
|
|
{
|
|
EventCopy->DurationMs += OtherEvent->DurationMs;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CreateSelectedEventsViewRecursivelyFlatCoalesced( SourceEvent->Children );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SEventsTree::OnFilterTextChanged( const FText& InFilterText )
|
|
{
|
|
FilterText = InFilterText.ToString();
|
|
CreateSelectedEventsView();
|
|
EventsListView->RequestTreeRefresh();
|
|
}
|
|
|
|
void SEventsTree::OnFilterTextCommitted( const FText& InFilterText, ETextCommit::Type /*CommitInfo*/ )
|
|
{
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|