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5.5
UnrealEngineUWP/Engine/Source/Runtime/PropertyPath/Private
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jodon karlik d1725a9234 Deprecating FProperty::ElementSize for public access and introducing accessors. Instead of accessing the variable directly, use GetElementSize and SetElementSize in order to facilitate a future change of underlying storage type (to pack FProperty tighter and save some memory).
#rb Steve.Robb
#jira UE-221511
[RN] UStructs above 16.7mb will trip an ensure in the Editor so that they remain compatible with upcoming changes to Max ElementSize. You can disable the ensure with CVar CoreUObject.EnsureAgainstLargeProperties.

[CL 35434186 by jodon karlik in ue5-main branch]
2024-08-09 16:04:11 -04:00
..
Tests
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PropertyPathHelpers.cpp
Deprecating FProperty::ElementSize for public access and introducing accessors. Instead of accessing the variable directly, use GetElementSize and SetElementSize in order to facilitate a future change of underlying storage type (to pack FProperty tighter and save some memory).
2024-08-09 16:04:11 -04:00
PropertyPathModule.cpp
…
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