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5.5
UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv
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florian penzkofer 5f6900a87e Workaround for GLSL shaders that use 'precise' qualifier on xclipse
#jira UE-229151
#rb Dmitriy.Dyomin

[CL 38357919 by florian penzkofer in 5.5 branch]
2024-11-22 19:01:01 -05:00
..
Private
Workaround for GLSL shaders that use 'precise' qualifier on xclipse
2024-11-22 19:01:01 -05:00
Public
Remove GL's old context thread command enqueuing logic and use rhi command list for executing or enqueing GL context operations.
2024-10-01 21:00:51 -04:00
OpenGLDrv.Build.cs
…
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