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5.5
UnrealEngineUWP/Engine/Source/Runtime/JsonUtilities
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jodon karlik d1725a9234 Deprecating FProperty::ElementSize for public access and introducing accessors. Instead of accessing the variable directly, use GetElementSize and SetElementSize in order to facilitate a future change of underlying storage type (to pack FProperty tighter and save some memory).
#rb Steve.Robb
#jira UE-221511
[RN] UStructs above 16.7mb will trip an ensure in the Editor so that they remain compatible with upcoming changes to Max ElementSize. You can disable the ensure with CVar CoreUObject.EnsureAgainstLargeProperties.

[CL 35434186 by jodon karlik in ue5-main branch]
2024-08-09 16:04:11 -04:00
..
Private
Deprecating FProperty::ElementSize for public access and introducing accessors. Instead of accessing the variable directly, use GetElementSize and SetElementSize in order to facilitate a future change of underlying storage type (to pack FProperty tighter and save some memory).
2024-08-09 16:04:11 -04:00
Public
Added methods to assist with tracking memory associated with JsonValue, JsonObject and JsonObjectWrapper
2024-08-06 15:47:22 -04:00
JsonUtilities.Build.cs
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