Files
dan oconnor f4bac88b9a Experimental routine to stringify a list of 'root objects'
#jira UE-173782
#rb jordan.hoffmann
#rnx

[CL 35411474 by dan oconnor in ue5-main branch]
2024-08-08 18:48:00 -04:00

30 lines
516 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleManager.h"
#include "Modules/ModuleInterface.h"
#define LOCTEXT_NAMESPACE "JsonOjbectGraphModule"
namespace UE::Private
{
class JsonObjectGraph : public IModuleInterface
{
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};
void JsonObjectGraph::StartupModule()
{
}
void JsonObjectGraph::ShutdownModule()
{
}
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(UE::Private::JsonObjectGraph, JsonObjectGraph)