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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.5
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Public
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simon orr 01eb0e4284 Tracking RBAN memory allocations back to associated Assets and Packages. Updating for MemQuery and Insights.
#rb anton.dunchev
[FYI] jason.chin, Daniel.Broder, jonathan.bunner, zephyrus.mckinnon

[CL 36435372 by simon orr in 5.5 branch]
2024-09-19 11:38:57 -04:00
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AnimNodes
Reshuffle layered bone blend node member variables to save 8 bytes
2024-09-05 07:00:31 -04:00
AnimNotifies
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BoneControllers
Tracking RBAN memory allocations back to associated Assets and Packages. Updating for MemQuery and Insights.
2024-09-19 11:38:57 -04:00
RBF
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AnimationCustomVersion.h
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AnimationStateMachineLibrary.h
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AnimCustomInstanceHelper.h
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AnimExecutionContextLibrary.h
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AnimGraphRuntimeTrace.h
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AnimSequencerInstance.h
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AnimSequencerInstanceProxy.h
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BlendListBaseLibrary.h
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BlendSpaceLibrary.h
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BlendSpacePlayerLibrary.h
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CommonAnimationLibrary.h
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CommonAnimationTypes.h
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KismetAnimationLibrary.h
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KismetAnimationTypes.h
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LayeredBoneBlendLibrary.h
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LinkedAnimGraphLibrary.h
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MirrorAnimLibrary.h
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ModifyCurveLibrary.h
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PlayMontageCallbackProxy.h
Exposed bShouldStopAllMontages pin in latent Play Montage node
2024-09-17 10:28:27 -04:00
SequenceEvaluatorLibrary.h
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SequencePlayerLibrary.h
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SequencerAnimationOverride.h
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SequencerAnimationSupport.h
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SkeletalControlLibrary.h
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