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* Handle most errors during Horde block download as non-fatal (allow other files to be downloaded if one file hits an error) * Account for block cache creation time when logging individual file download rate * Add explicit EDownloadRetryMode::Disconnect code to prevent subsequent server requests, distinct from from Abort code * Propagate errors from few more places when decoding auth tokens [CL 34514495 by yuriy odonnell in ue5-main branch]
25 KiB
25 KiB