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* Fixed so cache server works on linux (hosting linux clients) * Added UbaCacheService to deploy-linux.bat [CL 33218990 by henrik karlsson in ue5-main branch]
43 lines
875 B
Batchfile
Executable File
43 lines
875 B
Batchfile
Executable File
@echo off
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setlocal
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pushd "%~dp0"
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set config=Shipping
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if "%~1"=="" goto noconfig
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set config=%1
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:noconfig
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set options=""
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if /I not "%config%"=="debug" goto nooptions
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set options="-enabletsan"
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:nooptions
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echo.
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echo === Building Targets ===
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pushd "../../../.."
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call Engine/Build/BatchFiles/RunUBT.bat -NoUba -NoUbaLocal -NoSNDBS -NoXGE ^
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-Target="UbaAgent Linux %config% %options%" ^
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-Target="UbaCli Linux %config% %options%" ^
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-Target="UbaDetours Linux %config%" ^
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-Target="UbaHost Linux %config%" ^
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-Target="UbaTest Linux %config% %options%" ^
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-Target="UbaTestApp Linux %config%" ^
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-Target="UbaCacheService Linux %config%" ^
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-Target="UbaCoordinatorHorde Linux %config% %options%"
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if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
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popd
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echo.
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echo === Reconciling artifacts ===
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p4 reconcile ../../../Binaries/Linux/UnrealBuildAccelerator/...
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popd
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endlocal
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exit /b 0
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