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Small quality of life improvement for RVT setup. #preflight 61e9db58d3499d380f39e993 #ROBOMERGE-AUTHOR: jeremy.moore #ROBOMERGE-SOURCE: CL 18682626 in //UE5/Release-5.0/... via CL 18682653 via CL 18682672 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v902-18672795) [CL 18682696 by jeremy moore in ue5-main branch]
14 lines
404 B
C++
14 lines
404 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class URuntimeVirtualTextureComponent;
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namespace RuntimeVirtualTexture
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{
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/** Set the transform on a URuntimeVirtualTextureComponent so that it includes the bounds of all associated primitives in the current world. */
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void VIRTUALTEXTURINGEDITOR_API SetBounds(URuntimeVirtualTextureComponent* InComponent);
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};
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