Files
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/ComponentVisualizers.Build.cs
bryan sefcik f58e75e476 Pass 2 on cleaning up build.cs files.
#jira
#preflight 631b7a79304480f8f8b48580

[CL 21931324 by bryan sefcik in ue5-main branch]
2022-09-09 19:41:38 -04:00

27 lines
525 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ComponentVisualizers : ModuleRules
{
public ComponentVisualizers(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"SlateCore",
"EditorFramework",
"UnrealEd",
"LevelEditor",
"PropertyEditor",
"AIModule",
"ViewportInteraction"
}
);
}
}