Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphCommands.cpp
frederick lupien 63fd57b194 Add a context menu option to unexpose all unused pins in LinkedAnimGraph and LinkedAnimLayer nodes in animation blueprints
This is to be able to quickly hide all pins on linked graph nodes based on animation instance that expose a lot of properties

[REVIEW] [at]Thomas.Sarkanen
#tests PIE
#jira UE-156233
[FYI] [at]Paul.McLaurin

[CL 21908860 by frederick lupien in ue5-main branch]
2022-09-08 20:30:49 -04:00

2.8 KiB