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Refactored TraceControl widgets to enable them to connect to a specific InstanceId. Added auto detect selected session functionality to STraceControl. Removed responsability from TraceController to handle selected session management. Added InstanceId to the Diagnostics.SessionInfo2 event. #rb Johan.Berg, ionut.matasaru #jira UE-222645 [CL 35964645 by catalin dragoiu in ue5-main branch]
26 lines
773 B
C++
26 lines
773 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "TraceTools/Interfaces/ITraceToolsModule.h"
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#include "Modules/ModuleInterface.h"
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class FName;
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class FString;
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class SWidget;
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class FTraceToolsModule : public UE::TraceTools::ITraceToolsModule
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{
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public:
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// IModuleInterface interface
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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virtual TSharedRef<SWidget> CreateTraceControlWidget(TSharedPtr<ITraceController> InTraceController) override;
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virtual TSharedRef<SWidget> CreateTraceControlWidget(TSharedPtr<ITraceController> InTraceController, FGuid InstanceId) override;
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virtual void SetTraceControlWidgetInstanceId(TSharedRef<SWidget> Widget, FGuid InstanceId) override;
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static FString TraceFiltersIni;
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}; |