Files
UnrealEngineUWP/Engine/Source/Developer/TextureBuildUtilities/TextureBuildUtilities.Build.cs
charles bloom bc627b53db Texture fix GetBuildRequiredMemoryEstimate was not accounting for pow2 pad options
causing it to under-estimate memory use in some cases
move GetPowerOfTwoTargetTextureSize to TextureBuildUtilities so it can be shared
fix some comments

#rb Dan.Thompson, fabian.giesen

[CL 30943675 by charles bloom in ue5-main branch]
2024-01-26 17:19:20 -05:00

537 B