Files
UnrealEngineUWP/Engine/Source/Developer/SourceControl/Public/SourceControlInitSettings.h
paul chipchase 4cf57d2d1e Extend FSourceControlInitSettings to allow the caller to control if a provider uses values parsed from the commandline or not when initializing.
#rb Juan.Legaz
#jira UE-212182
#rnx

- We default to the old behavior, so that the default way of creating a source control provider (no FSourceControlInitSettings) will read all of the commandline parameters available and the newer way (creating a provider with a FSourceControlInitSettings) will ignore the commandline.

[CL 33001499 by paul chipchase in ue5-main branch]
2024-04-16 11:05:04 -04:00

1.9 KiB