Files
aditya ravichandran fad168c6e5 Updated Message Log to the new style guidelines and added a console command for testing Message Log
#okfforgithub public

#jira UETOOL-2468

#rb lauren.barnes

#preflight 60f9b6d3d3905c0001c644ff

[CL 16930439 by aditya ravichandran in ue5-main branch]
2021-07-22 16:16:57 -04:00

15 lines
669 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "HAL/IConsoleManager.h"
#include "Logging/MessageLog.h"
static void TestMessages()
{
FMessageLog PIELogger = FMessageLog(FName("SlateStyleLog"));
PIELogger.Message(EMessageSeverity::Type::Warning, FText::FromString("This is a Warning Message"));
PIELogger.Message(EMessageSeverity::Type::Error, FText::FromString("This is an Error Message"));
PIELogger.Message(EMessageSeverity::Type::Info, FText::FromString("This is an Info Message"));
}
FAutoConsoleCommand TestMessageLogCommand(TEXT("Slate.TestMessageLog"), TEXT(""), FConsoleCommandDelegate::CreateStatic(&TestMessages));