You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#okfforgithub public #jira UETOOL-2468 #rb lauren.barnes #preflight 60f9b6d3d3905c0001c644ff [CL 16930439 by aditya ravichandran in ue5-main branch]
15 lines
669 B
C++
15 lines
669 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "HAL/IConsoleManager.h"
|
|
#include "Logging/MessageLog.h"
|
|
|
|
static void TestMessages()
|
|
{
|
|
FMessageLog PIELogger = FMessageLog(FName("SlateStyleLog"));
|
|
PIELogger.Message(EMessageSeverity::Type::Warning, FText::FromString("This is a Warning Message"));
|
|
PIELogger.Message(EMessageSeverity::Type::Error, FText::FromString("This is an Error Message"));
|
|
PIELogger.Message(EMessageSeverity::Type::Info, FText::FromString("This is an Info Message"));
|
|
}
|
|
|
|
FAutoConsoleCommand TestMessageLogCommand(TEXT("Slate.TestMessageLog"), TEXT(""), FConsoleCommandDelegate::CreateStatic(&TestMessages)); |