Files
sebastien lussier 5115db18b1 Merge Actor - Properly handle custom primitive data when baking materials
* Forward custom primitive data info to material baking
* Added Custom Primitive Data case to material baking engine test
* Also updated broken Material Baking tests screenshots as subtle differences are now occuring on shadows... Disabled shadows from the map light source to minimize noise in future test results
#rb JeanFrancois.Dube

#virtualized

[CL 32298478 by sebastien lussier in ue5-main branch]
2024-03-18 09:05:54 -04:00

12 KiB