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jamie dale 676e5f11d0 Fixed the PortableObject data source not detecting newly added localization targets
#jira
#rb Rex.Hill
#rnx

[CL 26467180 by jamie dale in ue5-main branch]
2023-07-19 14:51:26 -04:00

18 lines
369 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Delegates/Delegate.h"
class FString;
namespace LocalizationDelegates
{
/**
* Delegate called when any on-disk data for the given localization target is updated.
*/
LOCALIZATION_API extern TMulticastDelegate<void(const FString& LocalizationTargetPath)> OnLocalizationTargetDataUpdated;
}