Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
5.5
UnrealEngineUWP/Engine/Source/Developer/GeometryProcessingInterfaces/GeometryProcessingInterfaces.Build.cs
ryan schmidt cd615fdc43 Add initial version of new CombineMeshInstances geometry processing Modular Feature and initial implementation. This modular feature is used to construct a 'merged' mesh for a large number of input mesh instances, with the idea that simplifying or abstracting each instanced base mesh (ie unique "part") before appending will produce a better (ie more accurate + lower polycount) combined mesh than trying to combine first and then do standard simplification technqiues on the merged mesh. Currently only per-part simplification and fitting oriented boxes is supported. This is a functional checkpoint of work in progress.
#preflight 63fba7bedd78dd50f633a33a

[CL 24419571 by ryan schmidt in ue5-main branch]
2023-02-26 21:00:47 -05:00

434 B
Raw Permalink Blame History

View Raw
Reference in New Issue View Git Blame Copy Permalink
Powered by Gitea Page: 82ms Template: 15ms
English
English
Licenses API