Files
jacob wang 0fa5fd8e36 [State Tree] Utility Selector Runtime First Pass
#rb mikko.mononen

[CL 34362979 by jacob wang in ue5-main branch]
2024-06-13 22:57:49 -04:00

13 lines
330 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StateTreeSchema.h"
#include "Blueprint/StateTreeNodeBlueprintBase.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(StateTreeSchema)
bool UStateTreeSchema::IsChildOfBlueprintBase(const UClass* InClass) const
{
return InClass->IsChildOf<UStateTreeNodeBlueprintBase>();
}